The final update(bar possible bugfixes) is up, with a complete revamp of the customization system's interface, and the last talk with Ash(in this game, at least...
Boss health color depends on boss After-battle messages added(according to last Ash chats) Physics system reviewed, better performance and tunnelling shouldn't...
Second episode is up, with the second conversation scene with Ash, a new drag mechanic where your orbs lose speed over time and deal kinetic damage that scale w...
Created boss rush run Show health for player and bosses in UI Also show weapon layouts on UI Change weapon with scroll wheel Improve readability(resizing for no...
(lost some change-logs since things got hectic during launch, so I'll add the ones that were omitted here, 0.2.16 and 1.0.0) 1.0.1: Added messages to wave gener...
0.2.14 changelog skipped, minor release for testing purposes Offscreen enemy indicator can be switched between being at the screen border or at a fixed distance...